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SYNAPSE RUN — DISTRICTS
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Meridian is bigger than it looks. The story runs one way
(Underpass, Lower Ward, the arcology, the Spire), but the
city around it is yours to explore. Levels are a guide:
CONSIDER anything before you fight it.
THE SAFE CITY
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Welcome District where you start. The Arrival
Concourse, Lost Property, and the
Civic Tram (north of the waiting hall).
Meridian Commons the hub: Kovac's, the Clinic, the
Runner's Board, the Canteen.
Commons Streets SOUTHWEST of the plaza: Market Row,
Noodle Alley, the Night Market (after
dark), the Records Library, the Glitch
Arcade and the Commons tram station
(east of the Canteen). Precinct Seven
is east of the Runner's Board.
LEVELS 1-4
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Commons Underpass DOWN from the plaza. The Pipe Gang
bruiser waits in the Old Pump Room.
Underpass Depths beyond it, every way: the Low Camp
(safe), cisterns, the Warren, the
Dredge Pit, and the old toll booth.
Service Alleys behind Market Row: petty trouble.
LEVELS 3-8
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The Lower Ward NORTH through the Commons North Gate.
The Stacks EAST of Riku's cargo bay: the Free
Ward's home, the Ring, a clinic.
Strikeworks Yard WEST of the Reclamation Plant, the
Syndicate's own ground.
The old Metro DOWN from the Night Market, or up
from the Depths: tunnels to the Ward.
LEVELS 6-12
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The High Line the rooftops. From the Commons roofs,
Block Nine's garden, or the Ward
Overlook's gantry. The Kites hold it.
Vantara Arcology DOWN from Relay Substation 7-Kappa,
once the Board clears you.
Sublevel Ten below the arcology, west of its
security hub (or the Yard's freight
elevator).
Junction Nine Lowline's exchange, up from the
Metro's Exchange Station.
LEVELS 11-20
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The Vantara Spire above the arcology core. Nobody will
tell you how to climb it.
The Spire's tiers offices, labs, a server farm and the
executives' homes, off the Spire's
landmark rooms.
Port Meridian the docks, at the end of the Civic
Tram or the Metro's Harbor Line. The
Counting House, the smugglers' quarter,
and Lighthouse Point.
TIDEWATER JUNCTION
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Deep on the Harbor Line, the old Metro's grandest station
is closed. Line Six ran from here under the bay to Lantern
Bay. It has been sealed for eighteen months. People talk.
ROOM TAGS
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(safe — no combat) nothing can fight here
group boss — party of N bring friends (HELP GROUPS)
===========================================================Need a starting point? Read your first steps in Meridian.