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SYNAPSE RUN / PLAYER RESOURCES

Game guides and player resources.

PLAYER HANDBOOK / GUIDES

Rewrite Guide

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  SYNAPSE RUN — NEURAL REWRITE
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  Reached level 20 and shut Halcyon down? Doc Vasquez in the
  Meridian Clinic can rewrite your neural map, and you start
  the climb again.

  REWRITE           what you'd keep (at the ripperdoc)
  REWRITE <perk>    choose the perk to carry over

  YOU KEEP          contracts, faction standing, achievements,
                    credits and gear. Gear you can't use yet
                    waits in your pack.
  YOU LOSE          every skill rank, and your banked XP.
  YOU GAIN          one perk of your choice that works from
                    level 1, a small permanent edge in a fight,
                    and one more step of training in every
                    skill (apex) per rewrite.

  You can be rewritten three times. SCORE shows your rewrite.

  RUN CHALLENGES
  -----------------------------------------------------------
  Right after a rewrite, before you train past level 1, you
  may take one challenge for the climb back (CHALLENGE lists
  them, CHALLENGE <name> takes one):
    Lone Runner   never join a group
    Bare Metal    never install chrome
    Clean Run     never die
  Reach level 20 with it intact for its achievement. Doing
  what it forbids just ends the challenge.

  TROPHIES
  -----------------------------------------------------------
  The first time you help bring down a boss, you keep a
  trophy of it. Trophies are just for show: drop one in your
  capsule and visitors will see it.

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Need a starting point? Read your first steps in Meridian.