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SYNAPSE RUN — YOUR FIRST HOUR
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You are a new runner in Meridian, a megacity district the
corporations swear they've left, held together by people
like you. Someone paid for your ticket here. Nobody knows
who.
You grow by fighting, earning credits, training skills,
and buying better gear. This page walks you through the
first hour. Type GUIDE at any time for your next step.
READING THE SCREEN
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Every room shows its name, a description, its exits, and
who is there. People are tagged with what they are for:
District Outfitter (vendor — type LIST)
Combat Training Instructor (trainer — type TRAIN)
Sump Rat x3 (CONSIDER, ATTACK)
Rooms marked (safe — no combat) are where you shop, train
and heal. Nothing can attack you there.
MOVING AND LOOKING
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NORTH, SOUTH, EAST, WEST, UP, DOWN (or N, S, E, W, U, D)
LOOK look around
LOOK <thing> look at a person, item, or anything the
room description points out (X and
EXAMINE do the same; so does LOOK AT)
READ read the sign or board in a room
TALK <person> hear what someone has to say
See HELP EXPLORING.
THE FIRST HOUR, STEP BY STEP
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1. Go NORTH to the Orientation Hub.
2. Go EAST to Outfitting. Type LIST. Pick a discipline and
buy its starter weapon for 40 credits — BUY BATON
(Blades), BUY SIDEARM (Firearms) or BUY GLOVE (Tech).
Not sure? Type SPECIALIZE.
3. Go back WEST, then WEST again to the Training Floor.
CONSIDER DUMMY, then ATTACK DUMMY. The fight runs on
its own until it drops. You will miss a lot. That is
normal — you always win here. What it leaves, credit
chip included, is on the floor: GET ALL.
4. Earned some XP? Type TRAIN to see what the instructor
teaches, then TRAIN <your discipline>. Your LEVEL only
rises when you train.
5. Head NORTH through the Gateway Plaza into the Commons,
then DOWN the maintenance stairwell. Rats and janitor
drones in the Drainage Channel pay a bounty.
6. Hurt? Heal at a MedLink station: BUY UPLINK, then
UPLINK, at Outfitting or the Meridian Clinic. See
HELP HEALING.
USEFUL COMMANDS
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GUIDE your next step, based on where you are
SCORE level, HP, skills, credits
INVENTORY what you have equipped and carry
WIELD / WEAR equip a weapon / armor (new gear equips
itself if the slot is empty)
SPECIALIZE the three disciplines and how to start one
SAY / TELL talk to the room / message a player
(TELL <name> <message>); WHO lists who's on
HELP <topic> EXPLORING, COMBAT, SKILLS, HEALING,
SHOPPING, CYBERWARE, ZONES
===========================================================Need a starting point? Read your first steps in Meridian.