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SYNAPSE RUN / PLAYER RESOURCES

Game guides and player resources.

PLAYER HANDBOOK / GUIDES

Newbie

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  SYNAPSE RUN — YOUR FIRST HOUR
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  You are a new runner in Meridian, a megacity district the
  corporations swear they've left, held together by people
  like you. Someone paid for your ticket here. Nobody knows
  who.
  You grow by fighting, earning credits, training skills,
  and buying better gear. This page walks you through the
  first hour. Type GUIDE at any time for your next step.

  READING THE SCREEN
  -----------------------------------------------------------
  Every room shows its name, a description, its exits, and
  who is there. People are tagged with what they are for:

    District Outfitter  (vendor — type LIST)
    Combat Training Instructor  (trainer — type TRAIN)
    Sump Rat x3  (CONSIDER, ATTACK)

  Rooms marked (safe — no combat) are where you shop, train
  and heal. Nothing can attack you there.

  MOVING AND LOOKING
  -----------------------------------------------------------
  NORTH, SOUTH, EAST, WEST, UP, DOWN (or N, S, E, W, U, D)
  LOOK                look around
  LOOK <thing>        look at a person, item, or anything the
                      room description points out (X and
                      EXAMINE do the same; so does LOOK AT)
  READ                read the sign or board in a room
  TALK <person>       hear what someone has to say
  See HELP EXPLORING.

  THE FIRST HOUR, STEP BY STEP
  -----------------------------------------------------------
  1. Go NORTH to the Orientation Hub.
  2. Go EAST to Outfitting. Type LIST. Pick a discipline and
     buy its starter weapon for 40 credits — BUY BATON
     (Blades), BUY SIDEARM (Firearms) or BUY GLOVE (Tech).
     Not sure? Type SPECIALIZE.
  3. Go back WEST, then WEST again to the Training Floor.
     CONSIDER DUMMY, then ATTACK DUMMY. The fight runs on
     its own until it drops. You will miss a lot. That is
     normal — you always win here. What it leaves, credit
     chip included, is on the floor: GET ALL.
  4. Earned some XP? Type TRAIN to see what the instructor
     teaches, then TRAIN <your discipline>. Your LEVEL only
     rises when you train.
  5. Head NORTH through the Gateway Plaza into the Commons,
     then DOWN the maintenance stairwell. Rats and janitor
     drones in the Drainage Channel pay a bounty.
  6. Hurt? Heal at a MedLink station: BUY UPLINK, then
     UPLINK, at Outfitting or the Meridian Clinic. See
     HELP HEALING.

  USEFUL COMMANDS
  -----------------------------------------------------------
  GUIDE         your next step, based on where you are
  SCORE         level, HP, skills, credits
  INVENTORY     what you have equipped and carry
  WIELD / WEAR  equip a weapon / armor (new gear equips
                itself if the slot is empty)
  SPECIALIZE    the three disciplines and how to start one
  SAY / TELL    talk to the room / message a player
                (TELL <name> <message>); WHO lists who's on
  HELP <topic>  EXPLORING, COMBAT, SKILLS, HEALING,
                SHOPPING, CYBERWARE, ZONES

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Need a starting point? Read your first steps in Meridian.